The best teams know how to talk to each other. They seek feedback for themselves and the group. They get on, enjoy working together and share knowledge.
I’m a big believer in collaboration.
It's good to make sure all team members have a similar level of development skills (aside from knowledge of languages or frameworks). I created a series of 10 presentations. Each presentation is for a 1-hour session to discuss the points in the presentation and other development related topics.
A secondary aim but equal benefit is to make conversations about development skills common in the team where they might not have been before.
Content
The content of the presentation is taken from a range of internet sources and covers a lot of Extreme Programming values and principles along with the 23 patterns from the Gang of Four’s book Design Patterns.
Design Patterns
Factory Method
Decorator
Mediator
Abstract factory
Facade
Memento
Builder
Flyweight
Observer
Prototype
Proxy
State
Singleton
Chain of responsibility
Strategy
Adapter
Command
Template
Bridge
Interpreter
Visitor
Composite
Iterator
Principles
Boy Scout Rule
Explicit Dependencies
Encapsulation
Persistence Ignorance
Separation of Concerns
Principle of Least Surprise
Inversion of Control
Don't Repeat Yourself
Dependency Inversion
Interface Segregation
You Aren't Gonna Need It
Liskov Substitution
Keep It Simple, Stupid
Open-Closed
Stable Dependencies
Single Responsiblity
Hollywood
Tell, Don't Ask
Values
Simplicity
Communication
Feedback
Courage
Respect
Downloads
Presentations are available in Microsoft Powerpoint format (pptx).